Below you will find pages that utilize the taxonomy term “Game Design”
Posts
The Art of Puzzle Gaming: Discovering The Artisan of Glimmith
In the realm of indie gaming, few titles manage to blend relaxation with creativity quite like “The Artisan of Glimmith.” This cozy puzzle game invites players to immerse themselves in the art of coloring stained glass, all while restoring the vibrant artworks of a fantastical kingdom above the clouds. The game stands out not just for its aesthetic appeal but for its thoughtfully designed puzzles that encourage players to think outside the box.
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Posts
Why Blue Prince's No Sequel Decision is a Game-Changer
In the gaming world, the decision to forgo a sequel can often be seen as a missed opportunity. However, the case of Blue Prince demonstrates that this choice can lead to greater creative freedom and innovation. Developer Tonda Ros has chosen not to create a direct sequel, instead opting to explore the rich universe of Blue Prince through new stories and characters. This approach not only alleviates the pressure of living up to a successful predecessor but also opens the door for fresh narratives that can expand the games lore without being constrained by previous expectations.
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